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Home Time

by Campbell Whyte

An on-the-rise Australian cartoonist makes his spectacular debut, a fantasy coming-of-age graphic novel inspired by classic role-playing games, each chapter drawn in a different style.

The last school bell has rung and it’s finally HOME TIME! Even though they’re twins, Lilly and David don’t agree on much… except that the last summer before high school is the perfect time for relaxing with friends. But their plans for sleepovers, fantasy games, and romance are thrown out the window when the whole gang falls into a river and wakes up in a village of fantastic creatures. Hailed as magical spirits and attacked by lizards, these kids must find their way home — if they don’t throttle each other first. Australian cartoonist Campbell Whyte combines the rich imagination of Dungeons & Dragons with puckishly charming characters and a touch of video-game geometry in his spectacular first graphic novel.



About Campbell Whyte

Campbell Whyte was born in Perth, Western Australia, wedged between a restless ocean and an endless desert. He began making things not long after and today, that rich tradition continues. Home Time combines his love of the wild, video games, comics and art history into one big adventure. It's his first book. When not making comics, Campbell runs the children's art school Milktooth with his wife, son and their hairless dog.



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